
Import the package into your URP project. In the "Materials" folder, select the "artifact_15_BP_MAT_URP" and "artifact_15_SP_MAT_URP" material, then go to "Edit/Rendering/Materials/Convert Selected Built-in Materials to URP". Now drag the "artifact_15_URP" prefab from the "Prefabs" folder into your scene. Done.Ancient Artifact #15 modeled in low poly as a single objects with two LODs.Topology:LOD0: 35614 TrisLOD1: 17838 TrisLOD2: 1587 TrisPBR Textures (Standard/URP):1x Albedo Map (4096x4096)1x Normal Map (4096x4096)1x Metallic/Smoothness Map (4096x4096)1x Ambient Occlusion Map (4096x4096)1x Albedo Map (2048x2048)1x Normal Map (2048x2048)1x Metallic/Smoothness Map (2048x2048)1x Ambient Occlusion Map (2048x2048)PBR Textures (HDRP):1x Basecolor Map (4096x4096)1x Normal Map (4096x4096)1x Mask Map (4096x4096)1x Basecolor Map (2048x2048)1x Normal Map (2048x2048)1x Mask Map (2048x2048)Mesh: .FBX FormatTextures: .PNG Format