
Hello! Nice to meet you! I will be glad to cooperate with you :)Textures:all texture map 4096x40968 skins75 textures20 animations:attack (x3)walking (x2)run straight/back (x4)strafe LR (x4)idle (x4)death (x2)gethit (x1)Polycount of Minimum Skin (no hair and other):verts 12230tris 20631Polycount of Maximum Skin (with hair):verts 29544tris 39677Be sure to read below:This Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy has remained untouched for easy retargeting. With additional bones you can apply physics to different parts.In the model it is desirable to use a shader with a two-sided display of polygons.* I am always ready to help you and answer any questions *Number of textures 75Texture dimensions 4096x4096Minimum polygon count 20631Maximum polygon count 39677Number of meshes/prefabs 8Rigging: YesAnimation count 20UV mapping: YesLOD information (count, number of levels) NoTypes of materials and texture maps (e.g., PBR) Yes