
A set of modular elements, which you can create subway tunnels and fill underground rooms! This set contains different elements of tunnels, rooms, corridors, as well as their filling.A set of modular elements, which you can create subway tunnels and fill underground rooms! This set contains different elements of tunnels, rooms, corridors, as well as their filling.Available elements: rails, tunnels, rooms, pipes, wires, ventilation, hermetic gates, hermetic doors, doors, furniture, electrical panels, lighting lamps, wood box, diesel generator, stairs, technical train.| WebSite | X (Twitter) | YouTube | Instagram | Reddit | Unity |Included in Undergrounds / Mega Bundle 7 in 1Features:Low Poly - Game ReadyReasonable poly countReused Textures for less stress on memoryPBR Materials29 Seamless materialsPipes have several material options: new, old, dirty, blue, green, red, yellowSeveral colors of electrical panelsAttention!The product has been tested on versions Unity 2022 and 6.0, and you can download pre-prepared files for these versions of the Unity engine. The product does not contain complex elements tied to the engine version and can also work on other versions, earlier and later, possibly with minor changes to the scene settings.All screenshots were taken in the Unity 2022 - HDRP version of the project. The engine settings files are included.There is also a graphics configuration file in URP.Decals are placed only in the HDRP version of the scene. In URP, decals are available in the preview scene. There are no decals in Built-In.A video flyby of the same work on a different engine - YouTube (The props, design and lighting are 90% correct, the textures and meshes are the same.)Thanks for your attention! If you liked my product, please leave a review in the asset store. If you have any problems with my products, please contact me via the email address provided in the asset store.3D Specification:79 PBR Materials285 Meshes468 Prefabs5 Shaders2 Shader Graph (HDRP & URP)168 Textures: 4096x4096 / 2048x2048 / 1024x1024Textures Maps: BaseColor, Normal, ORM, Alpha MaskORM Shader combining maps Ambient Occlusion, Roughness and Metallic into one textureRange of Tris:Architecture: 2-89758Doors: 10-11530Electrical Equipment: 16-44514Furniture: 48-396Ventilation: 8-206Pipes: 36-54740Workshop: 72-436