
If you encounter any difficulties or want to learn more about us!| Discord |The skybox in the video is not included in the packageThe Skybox comes fromSkybox Series Free————————————————————————————————————IMPORTANTWe have added an adaptation for UE5.5, and it can now be used in Unreal Engine!If needed, search for "Realistic Ruins" in Fab to purchase, the publisher name remains Symphonie Studio 【You can still purchase the Unity version there, as on Fab we offer dual versions of Unity and UE products】————————————————————————————————————1.2 Update :HDRP Adaptation: We will be adapting the asset to be fully compatible with the High Definition Render Pipeline (HDRP).Desert Terrain Textures: New terrain textures specifically designed for desert environments will be added.Snow Coverage Shader for Buildings: We will implement a shader that allows for snow coverage on building models.Shadergraph(from Unity Registry) is required for this package to work!————————————————————————————————————Easy to use forBuilt-inURPHDRPArt Assets:13 different RuinsTirsArch2 :1202Arch5 :6072archway_pillar02 :2990pedestal_base02b :3025pedestal_base02c :4548pedestal_base02d :4343pillar3 :2226pillar4 :2020pillar5 :2576shrine1 :4125stairway01 :1390wall_segment01 :1462wall_segment02 :133251 different Ruins rockTrisType_Rock01 Average tris: 40Type_Rock02 Average tris: 108Terrain Texture (2) :Snowfield (1)Desert (1)Texture :Texture Types: BaseMap,Normal Map,Mask Map,Ambient Occlusion (AO) MapTexture dimensions :4096*4096Shader :Hdr_Color:Adjusting PBR color to enhance the texture of RuinsSnow Coverage Shader : a shader that allows for snow coverage on building models.Art Assets:13 different RuinsTirsArch2 :1202Arch5 :6072archway_pillar02 :2990pedestal_base02b :3025pedestal_base02c :4548pedestal_base02d :4343pillar3 :2226pillar4 :2020pillar5 :2576shrine1 :4125stairway01 :1390wall_segment01 :1462wall_segment02 :133251 different Ruins rockTrisType_Rock01 Average tris: 40Type_Rock02 Average tris: 108Terrain Texture (2) :Snowfield (1)Desert (1)Texture :Texture Types: BaseMap,Normal Map,Mask Map,Ambient Occlusion (AO) MapTexture dimensions :4096*4096Shader :Hdr_Color:Adjusting PBR color to enhance the texture of RuinsSnow Coverage Shader : a shader that allows for snow coverage on building models.