
A low poly asset pack of breakable items.Behold! CatBorg Studio™ Presents - 3D Brakables Core PackEmbark on a journey to elevate your game with our dynamic low poly asset pack featuring an array of breakable items. Each element is thoughtfully crafted to enhance and diversify your gaming experience.◼ Key Features ◼Versatility: Each item comprises two prefabs – one in pristine condition and the other disassembled for added realism.◼ Included Items ◼Vasses (12 pieces)Barrels (12 pieces)Boxes (12 pieces)Red Barrels (6 pieces)◼ Quick and Easy Integration ◼Tailored for swift integration into your project, no coding skills required. Advanced users can explore included scripts for deeper customization.◼ Collsiion Condition Setup ◼Initiate "Action Taken" items effortlessly during collisions with objects, single TAG objects, or multi TAG objects directly from the editor inspector.◼ Action Taken Setup ◼Choose from a range of Action Types such as Destroy, DamageConstant, DamageRandom, ChanceRandom or RequiredForce based on specific conditions.◼ Performance Optimization ◼Leverages a Queue System to minimize garbage collection in your project, ensuring optimal performance.◼ Sounds ◼Starting from update 1.3, effortlessly integrate destruction sounds. The pack includes 12 sounds of breaking pottery, and you can seamlessly add your own.◼ Customization ◼Enhance the asset by seamlessly adding your own custom items to the system.◼ Add Explosion ◼Include explosions with just a few clicks. Most parameters can be configured from the inspector level.◼ Add Flash ◼Boost the visual appeal of your items during damage or destruction with quick flashes. Configure effortlessly from the inspector level.◼ Loot ◼Include loot drop after item destruction. Asset supports establishing a global Loot Table, and if needed, the option to override it on a single item level (perfect for Boss Chests).Transform your project with CatBorg Studio™'s Breakable Core Pack today!◼ Support & Updates ◼Video Tutorials (Youtube)Help Desk (Discord)Documentation (GitHub ReadMe File)