
A fully modular, mobile-ready environmental simulation toolkit for Unity. Designed for seamless integrate of realistic time, season, and weather systems.✅ Supported Render Pipeline: URP only✅ Supports Unity 6❌ Built-in and HDRP are not supported.This asset is designed exclusively for URPIf you're using the Built-in Render Pipeline, a full conversion workflow is included via the Celestial Scene Setup Tool*Celestial Cycle Dynamic Nature - Time, Season & Weather System (Mobile & VR Ready)Bring your virtual worlds to life with a complete, modular, and beautifully integrated environmental simulation system. Built for performance, customization, and cross-platform support.Easy Setup & Intuitive WorkflowCustom scene setup menu sets up the entire system in seconds — including shader conversion and terrain compatibility.Quick-start resource manager tab helps manage all converted materials in one convenient view.Modular structure lets you enable only what your game needs (Time, Season, Weather).Time of Day SystemSmoothly transitions from day to night with vivid atmospheric gradients.Fully customizable skybox supporting:– Sun, moon, star fields, horizon blending.– Color transitions for dawn, dusk, and nighttime.Includes wind direction simulation via global shader properties to influence foliage and cloud visuals.Weather System (6 Preset States)Includes: Sunny, Cloudy, Light Rain, Heavy Rain, Light Snow, Heavy Snow.Profiles are fully editable with real-time blending.Custom shader values adjust cloud density, speed, coverage, and ambient effects.Integrated with Shader Graph — no coding required.Optimized for performance on mobile and low-end systems.Season System with Visual ShiftsFour fully editable seasons: Spring, Summer, Fall, Winter.Each includes post-processing profiles, fog and lighting configs, and seasonal weather probabilities.Seasons drive shader visuals globally for foliage, terrain, and environmental effects.Shader Graph IntegrationIncludes shaders for skybox, terrain, foliage, and props.Season and weather blend visuals automatically with global shader values.Easy to extend using your own Shader Graph-based materials.Mobile & VR ReadyTested on Android, Meta Quest, and PC VR (Oculus/SteamVR).Lightweight mobile demo and test controller included.Optimized for touch input and limited hardware.Designed for FlexibilityStylized or realistic — adaptable to your art direction.Great for open-world, survival, farming, and cozy games.Clean API and Inspector tools for full control.Additional Celestial System Coming Soon– Dynamic ocean simulation.– Interactive terrain (wetness/snow coverage).– AI NPC behaviors linked to time/weather/season.Smart & PerformantGlobal shader updates throttled for efficiency.Weather/cloud/sky changes only happen when needed.No unnecessary calculations. Clean, optimized logic.From sunrise to snowfall — take full control of your world’s atmosphere with Celestial Nature.All textures, 3D models, scripts, and shaders were created by the publisher, except any third-party content listed in the Third-Party Notices.txt file.All textures, 3D models, scripts, and shaders were created by the publisher, except any third-party content listed in the Third-Party Notices.txt file.• Documentation Drafting: AI-assisted writing tools helped produce structured user guides and onboarding instructions more efficiently.• Code Optimization Checks: AI suggestions were reviewed during performance refinement, especially in editor-only workflows.