
Bullet Sound System + Penetration delivers realistic bullet physics across 11 surfaces and 335 detailed SFX — impacts, ricochets, flybys, melee hits, plus smart audio pooling for Unity.For Demo scene you need install these packages from Package Manager:- Visual Scripting (com.unity.visualscripting)- Input System (com.unity.inputsystem)--- VIDEO PREVIEW ---⚡ Bullet Sound System + Penetration is a powerful and highly customizable sound and physics asset for Unity Engine, designed to bring cinematic realism and deeply immersive combat mechanics to your project. Developed entirely in C#, this system combines realistic bullet penetration physics with an extensive, professionally produced sound effects library for AAA-quality results in any shooter or action game. ⚡⚡ TRUE-TO-LIFE BULLET PENETRATION PHYSICS ⚡At the core of the asset is a meticulously crafted physical simulation model for bullet penetration, supporting 11 distinct surface types, including:ConcreteGlassGravelTwo types of metalPlasticFabricWaterWoodFleshSandA single, easy-to-use table lets you adjust physics parameters for each material — such as:Penetration Energy – how much force is required to break through a surfaceMin & Critical Penetration Angle – controls how angle affects penetration chancesMin Velocity to Penetrate – simulates real-world resistanceIn addition, you can easily tweak physics settings for each bullet directly in its prefab — including:Initial velocityBullet spreadMassAir densityAnd more – all designed for granular, physics-informed behaviorYou can also easily adjust penetration probability, bullet range, and ricochet chance using simplified override multipliers for flexible game balancing.⚡ MASSIVE LIBRARY OF HYPER-REALISTIC SFX ⚡The package includes 335 premium sound effects, professionally mixed and mastered to perfectly complement the physical system:Bullet impact sounds for all 11 surfaces, each with multiple variationsBullet ricochet sounds, reactive to angle and materialSubsonic flyby (whizz) and supersonic flyby (sonic boom) sounds, capturing the terrifying realism of high-speed projectilesPunch/kick impacts and Knife strikes against different materialsEach sound is delivered with multiple random variations, eliminating repetition and enhancing immersion.Advanced Sound Pooling SystemTo ensure top-tier performance even during intense firefights, the asset includes a custom audio pooling system:Reduces CPU and memory usage by reusing sound objectsFeatures smart randomization to shuffle sound playback order, preventing audible patterns or repetitionScales dynamically to your scene’s needs⚡ CRAFTED WITH AUDIO PRODUCTION EXPERTISE ⚡All sounds in Bullet Sound System + Penetration are created using real-world recordings, high-end microphones, and professional post-processing. This ensures your game doesn’t just look real – it sounds real. Our studio’s experience in sound design guarantees clarity, impact, and character in every shot.Unleash authentic ballistics, polished audio, and next-gen realism in your Unity project with Bullet Sound System + Penetration – the complete solution for shooters and beyond.Support: info@soundfx.studioDiscord: https://discord.gg/HzVuvSuCHrThe comprehensive, interactive demo scene showcases all core features of the asset is already included in the asset. You will find the README file with instructions in the asset folder. Watch the detailed video demonstration of "Bullet Sound System + Penetration" to better understand how the asset works.Audio file type: WAVSample rate: 44000HzBit Depth: 24bitStereo---------------------------------------------------------For Demo scene you need install these packages from Package Manager:- Visual Scripting (com.unity.visualscripting)- Input System (com.unity.inputsystem)---------------------------------------------------------Please check out our demo scene to understand how the asset works. Also you can find the README file with instructions in the asset folder.