Multi Texture Paint – Mesh Texture Blending ShaderA lightweight Unity shader for painting and blending multiple textures directly on 3D mesh surfaces using customizable paint masks. Designed for the Built-in Render Pipeline.Full DescriptionMulti Texture Paint is a flexible texture blending shader designed specifically for 3D mesh objects in Unity. It allows you to combine and paint multiple textures across mesh surfaces using customizable masks, making it useful for creating detailed and varied materials.FeaturesUse CasesGround and floor meshesRoads and pathwaysWalls and buildingsRocks and cliffsProps and environment assetsDirt, grass, sand and stone blendingGame-ready environment materialsCompatibilityUnity Built-in Render PipelineDesigned for Mesh Renderer / 3D Mesh objectsNot designed for Unity TerrainPackage IncludesMulti Texture Paint ShaderExample MaterialsDemo MeshExample SceneBasic DocumentationCopyright Notice:This package contains original shader code and does not include third-party textures, models, or other copyrighted assets. Users can apply their own textures to the shader.Paint and blend multiple textures on 3D meshesCustom texture masks for controlled blendingSmooth transitions between texturesAdjustable texture tilingEasy-to-use material controlsSuitable for static and environment meshesLightweight shader setupDesigned for Unity Built-in Render PipelineNo Terrain system required




