
Stylized cloud shader using vertex displacement. Includes LODs, tessellation and customization options.This URP-compatible shader simulates stylized clouds using vertex displacement. It includes 4 levels of LOD meshes, a tessellation version, and easy customization via exposed parameters like color, turbulence speed, and shape scale. Ideal for surreal, oceanic or sky environments, the shader blends performance with artistic control. Works out of the box, no code required.Render Pipeline: Universal Render Pipeline (URP)Shader Types: Standard + TessellationLighting: Unlit base with stylized lighting modelCustomization: Colors, noise scale, turbulence speed, shadow strength, contact fadeMesh Types: LOD planes x4 includedTextures: Not required (procedural look)Compatibility: Unity 2021.3+Performance: Optimized for stylized scenes