![[ Asset Recall ] - Selection Tracker](https://assetstorev1-prd-cdn.unity3d.com/key-image/c7bffeef-df12-4468-b8e5-b78662ed4436.jpg)
A lightweight Unity tool that tracks and recalls your recent asset and scene selections.This tool is Editor-only and fully compatible with all Scriptable Render Pipelines (SRP), including Built-in, URP, and HDRP. It does not interact with rendering features or scene visuals and works identically across all projects.[ Asset Recall ] – Selection Tracker is a lightweight Unity Editor extension that keeps a persistent history of your recently selected assets and scene objects.Switch between objects you've touched, pin important items, and filter by type (Prefab, Script, Scene, etc.) — all from a minimal and optimized interface.Perfect for developers working on large projects, level designers, or anyone who jumps between multiple assets during their workflow.- Works anywhere in your project (no special folder placement required)- Remembers selection history across domain reloads and scene changes- Built with performance in mind — small footprint, no overhead- Easy to use, easy to forget — until you need it- Tracks both project assets and scene objects- Pin system to favorite important items- Type filtering (Prefab, Script, Scene, etc.)- Auto cleanup for deleted or missing items- Persistent history saved in JSON format- Optimized performance using throttled Editor update loop- No setup required, works from any folder- Compatible with Built-in, URP, and HDRP- Includes .asmdef support for modular workflows- Editor-only, zero runtime footprint