
VideoToFBXAnimator is a plugin that processes video input and generates FBX animations through AI.The dependent models and libraries can be downloaded from the following addresshttps://drive.google.com/drive/folders/1uUtYzSzuzJrD3tveQOq0veOORwOqfrC0?usp=drive_link.Downloaded filenames must exactly match the filenames displayed in document images.user can implement animation recording functionality through the Animation Recorder plugin , which supports real-time animation capturing and FBX format exportingOnce a user selects a local video file,the system utilizes models to analyze each video frame, extracting human pose and motion data.Use unity's animation system to play animation data.fbx animation files can be generated by recording the position and rotation of unity's human bones.The system currently has limitations:1. generating global coordinates requires reading the entire video. Cannot run inreal time.2. AI-generated animations do not include hand articulation and require manualadjustments through animation editing tools.3. Try not to move the camera during the video.4. The cpu version does not support it, and animation data will jitter.5. Try to ensure a person in the video, do not support multiple people.6. The person can move within the camera, do not leave the camera.Help & Support:For any assistance, please contact us at weiweiw195@gmail.com.Note that the samples use various third-party art assets under the CC0 license.VideoToFBXAnimator is an offline model.run model by onnxruntime-DML and libtorch-gpu.If unity's log shows that the dll is not found, you can use the vs tool dumpbin /dependents your_dll.dllSupport platforms:WindowsUse ai models to generate key point data