
Desert Terrain: Apocalyptic Wasteland
PixelGames by MetaMix3d
$20.99
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Apocalyptic Desert Asset Pack: High-quality 3D assets for rapid desert/post-apocalyptic game development; includes terrain, props, FX; PBR materials; scalable via LODs.HDRP Compatibility: Officially supports Unity 2021.3 LTS+ with HDRP 12.1.7+. Includes HDRP-optimized materials, shaders, VFX (sandstorms, heat haze), and ProceduralTerrainPainter tool. Not compatible with Built-in/URP – materials require manual conversion. Refer to included documentation for HDRP setup, troubleshooting, and performance optimization tips.Apocalyptic Desert Wasteland - Modular 3D EnvironmentPost-Apocalyptic Desert Asset Package for Unity (HDRP Optimized)Essential forSurvival games | Open-world projects | Cinematic scenes | Post-apocalyptic RPGs | Mobile/VR/AR experiences.Customizable & Genre-Specific:Perfect for: Survival, open-world, horror, or cinematic projects.etc. (as per the users need.).Customization: Scale, rotate, and modify prefabs (rusted vehicles, ruined buildings, etc.). Swap PBR textures or adjust LODs for performance.Core Features✅ 76 Modular AssetsRuined Structures, futuristic outposts/Sci fi towers, Rusted Abandoned Building, debris, mutant life forms(lizard and plants of various kinds), sci fi Pyramid (avg. 19k tris/model)PBR Textures: 2K Albedo/Normal/Metallic mapsLODs Included: Optimized for desktop/mobile/XR✅ Immersive VFX SuiteThunder/LightningFire Particle Systems (Energy Ball)Dynamic Smoke & Dust (2 variants)✅ Includes5 HDRI Skyboxes: 3 Sci-Fi, Day/Night cyclesPrebuilt HDRP demo scene.Modular prefabs for rapid world-buildingIncluded procedural terrain painter toolHDRP setup guide PDF✅Dependency: Procedural Terrain PainterWhy Developers Choose This"This package reduced our desert environment setup time from 3 months to 3 days"Coming Q4 2025:Scavenger NPC pack with full rigging and so much more so stay tuned.Usage GuidelinesImport via Unity Package ManagerActivate HDRP (guide included)Drag-n-drop prefabs into sceneCustomize with terrain painterNote⚠️ Dependency: ProceduralTerrainPainter folder (/Dependencies) must remain intact. Keep "ProceduralTerrainPainter" folder intact (Assets/DesertTerrain/Dependencies)Technical DetailsKey Stats (From README):Dimensions: 2048x2048 (Albedo, Normal, PBR).Textures:Number: 76+ (1 per model + terrain maps).Min/Max: Assume ~5k (small debris) to 50k+ (detailed structures).Polygon Count:Total: 60.7M triangles (53.4M verts).Per Model (Average): ~19,184 triangles.Meshes/Prefabs: 76 unique models.Rigging: No.Animation: None.UV Mapping: Yes (explicitly mentioned in README).LODs: Included (exact levels unspecified; standard is 3).Materials: PBR (Albedo, Normal, Metallic/Smoothness).