
The holographic card material was created using Shader Graph. It can be used on 2D and 3D objects, cards, collectibles, special items, parallax effects, or anything you want!This package was created with Unity 6 using URP and Shader Graph, but the shader and objects should work on previous versions of Unity as long as they support URP and Shader Graph.Keep in mind that the final result depends on your post-processing configurationThis is a holographic card shader/material that allows you to adjust distortion, offset, parallax effect, shine, shape, and transparency.You can also add your own textures to achieve the exact look you want for your cards.This shader works well for both 2D and 3D objects.Use any black-and-white sprite as a texture to define the shape of your card.Enhance the visual quality of the cards, special items, or collectibles in your project with this material!Unity 2021 or higherHolographic shader created with Shader GraphProcedural shader offering high customizabilityOptimized for projects of any scaleThe samples shown in the videos depend on the post-processing configuration of your projectDesigned for Unity URP, requiring URP and Shader Graph for proper functionality