
DarkLine Spectre 1 are alien life forms that looks like black "drawing" with Thin/Smooth lines or Tangled-Bold black tentacles thanks to Shader that gives all that (and more) looks with many settings.Darkline spectre 1 is a member of darkline serie assets. Asset comes with 6 versions spectre in "Comet" like shapes. There is also a head mesh to use with bodies if needed. all of them sharing same skeleton and animation, each skeletal mesh also has multiple material slots to use different materials at same time. so it will give more chaotic look.Please check the preview video to see this package's details. Preview video also shows other 2 packages too so you can compare them or see whole bundle. All together as a bundle package that contains all 20 spectres and comes with %33 off Bundle Price.DarkLines are alien life forms that looks like black "drawing" with Thin/Smooth lines or Tangled-Bold black tentacles thanks to Shader that gives all that (and more)looks with many settings in it.Main and unique feature of this asset its overall look that result of mesh and shaders works together. material is not static and not pre-painted on tex-UVs. instead it uses only 1 tileable texture and URP shadergraph (also HDRP version too added) to make many different looks procedurally! please see provided preview video below!Shader's details can be seen in this review video darkline serie assets uses same material.Also, you can see here how i realized this asset in UE. sadly my unity knowledge is very limited to build that kind of locomotions and physics but at least this video will give you some insight about asset's potential.Darkline series Shader gives you options to set:Noise movements to make all lines alive!Bulge waves-light wavesThicknessEmissionSeparated BC and Emission HUE.SmoothnessMetallnessNormalrandomness option!texture options like movement(gves crawling movement effect to lines) and scalealso with HDRP version and it has alpha options too.All shader features sorted above also uses 4 type-mixable masks by:- along lines- by depth from surface- random per line(each line takes different values)- Head to limbsalso some channels like thickness has additional 2 masks like limbs and hair-head.all this features together gives you many different looks. it can be dark nightmare or fancy cyber wires depending how you set it!Please notice!!!- this asset is a character. not a material pack.- Shader is not independed and specially configured to work with darkline meshes. this shader may not work with other meshes if they not have extactly same mesh features like darkline assets!. And will be hard to configure it for other-custom meshes.- This Procejt made as a URP project but HDRP shadergraph also included.Rigged: YesRigged to Epic skeleton: NoNumber of Bones: 53 (including Root)Animated: YesNumber of Animations: 18Animation type: In-placeNumber of characters: 6Vertex counts of characters: 7730 - 46426Number of shader and and Materials: 1 Shader and 15+ materials of it. shader is capable to give many more looks.Number of Textures: 1 RGBA packed textureNumber of Skins: No texture skins but instead of it Shader itself capable to give very different looks by itself. please check the previews.Texture Resolutions: 1024x1024Tested on: Windows 11