
Supports all render pipelines!Package includes 25 crystals fromations.ModelsObjects have 4 LODs.Polycounts (depending on the complexity of the geometry):LOD 0 - from ~15K to ~500 triangles.LOD 3 - from ~750 to ~20 triangles.Textures2K textures.Note: By default the Albedo and Emission colors of the crystals are set to white (gray for HDRP). When changing the color (for HDRP), make sure to also change the scattering color of the Diffusion profile. The diffusion profile can be found in the Sci-Fi Crystals 1/HDRP/Materials folder.Textures include:AlbedoNormal MapMetallic and SmoothnessAmbient OcclusionEmissionThicknessMask Map (it contains)Red channel – Metallic mapGreen channel – Ambient Occlusion mapBlue channel – empty (white)Alpha channel – Smoothness mapImages rendered using HDRP!Note: Since each pipeline utilizes particular textures, you can safely delete the rest to reduce your project size.Standard Pipeline (SP): If using SP you can delete Mask Map textures.Universal Render Pipeline (URP): If using URP you can delete Mask Map textures.High Definition Render Pipeline (HDRP): If using HDRP you can delete the Metallic/Smoothness and Ambient Occlusion textures.You can also decrease the package size by lowering the resolution of secondary textures, such as normal maps, mask maps, ambient occlusion maps and smoothness/metallic maps.Objects have 4 LODsPolycounts (depending on the complexity of the geometry):LOD 0 - from ~15K to ~500 triangles.LOD 3 - from ~750 to ~20 triangles.2K textures.Textures include:AlbedoNormal MapMetallic and SmoothnessAmbient OcclusionEmissionThicknessMask Map (it contains)Red channel – Metallic mapGreen channel – Ambient Occlusion mapBlue channel – empty (white)Alpha channel – Smoothness map