
LJTags is a simple and easy way to identify TransformsThis package is useful for anyone who frequently needs to identify what a Transform is supposed to represent. LJTags use ScriptableObjects, so making a typo is not a problem. LJTags also allow for context, and having multiple tags on one transform.Lets say you have an enemy with sight. You want that enemy to shoot both players, animals, and rival factions. How do you determine whether something is an enemy? This becomes more tedious when you consider that perhaps a rival faction considers a completely different faction to be an enemy.In this scenario, LJ Tags makes it easy. Simply create tags for each faction, and on the 'context' of the enemy in question, convert the other targets into Enemy.The package is also easily extendable, and is full of helpful extension methods to simplify your code.ScriptableObject TagsTag ContextExtension MethodsEase of Use