
QuickGrab System -3D Objects/rigibody's/PickUp system
Dunval Studios
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This asset lets players pick up, drop, throw, and rotate objects/rigibody's. It includes a simple setup scene, a PDF guide, and options to disable and enable throw/rotate and customize inputs.This Unity object grabbable package provides a comprehensive system for interacting with objects/rigibody's in your game. It allows players to easily pick up, drop, throw, and rotate objects using customizable inputs. The package includes a fully functional player movement script, enabling smooth character control with basic movement mechanics.A simple, easy-to-understand demo scene is provided, making integration quick and hassle-free. The scene can be customized to suit your project’s needs, and the package is designed to work seamlessly with various Unity projects across different genres.The package comes with a detailed PDF guide that explains the setup process and offers step-by-step instructions for integration. Whether you’re building a first-person shooter, puzzle game, or any other project involving object interaction, this package provides a versatile and easy-to-use solution.Object/rigibody's Interaction: Supports picking up, dropping, throwing, and rotating objects with Rigidbody components.Player Movement Script: Includes a customizable player movement script, providing smooth walking and running controls.Input Customization: Fully customizable input settings for both object/rigibody's interaction and player movement. You can disable and enable throw and rotate functionalities based on your preferences.Demo Scene: A simple, easy-to-understand demo scene is included, providing a quick setup for testing and integration. The scene is flexible and can be adapted to suit your project.PDF Guide: A detailed PDF guide is provided to assist with the integration process, offering step-by-step instructions for setting up and using the package effectively.Compatibility: Works with Built-in URP and HDRPCustomizable Settings: Easily tweak object interaction parameters like distance, speed, and the ability to carry or throw items based on your needs.