
Witch's Cauldron Scenario Pack includes 80+ assets, with a demo scene showing all of them.More than 80 assets ready for use separately or together in a fantasy game or scenario. You can also take a look at the 2 shaders made with Shader Graph or the particle systems included in the pack.ASSET LIST39 materials, 23 textures, 14 prefabs, 7 particle systems & 2 shaders.Prefabs (14)Book (142 polys)Broom (400 polys)Campfire (810 polys)Candel (840 polys)Cauldron (3184 polys)Chimney (683 polys)Mirror (624 polys)Rack (6240 polys)3x Potion recipients (1184-1312 polys)Sample House (interior) (386 polys)Scroll (586 polys)Stone Circle (352 polys)Particle Systems (7)Campfire: Fire + SmokeCandel: flameCauldron: bubbles, magic smoke, sparks, chup chupShaders (2)Cauldron liquid (Shader Graph)Cauldron bubbling (Shader Graph)Color base map Textures (23)2x smoke particle textures (256x256px)1x smoke particle texture (128x128px)1x cauldron chup chup particle texture (256x256px)1x flame particle texture (512x512px)ashes (512x512px)book (512x512px)3x broom, broom grip & broom rope (512x512px)floor (1024x1024px)oxid_metal (1024x1024px)mirror (512x512px)rock (1024x1024px)wood trunk (512x512px)2x scroll leather & scroll paper (512x512px)2x wall & wall baseboard (1024x1024px)2x door & window wood (1024x1024)2x rack wood (1024x1024px)Materials (39)4x book mats3x broom mats: grip, hair & rope3x Candel mats: candel, base & wick2x Cauldron mats: Oxid metal & liquid (w/shader)3x Chimney mats: ashes, legs & top1x Ground2x Mirror mats: miror & frame6x Particle mats: bubble (w/shader), liquid, smoke, spark, fire & fire-smoke4x Recipient mats3x Scroll mats: leather, paper & seal2x Rack mats: Shelf & leg3x Rock mats: Stone circle, wall, wall baseboard3x Wood mats: Campfire trunk, window, doorAudio (1)1x SFX: Cauldron bubbling (PCM 48000Hz stereo 1536kbps)Demo Scene uses URPShaders made with Shader GraphParticle Systems are made with the standard Particle System componentTexture Sizes: 512px & 1024px (128px & 256px for particles)There are no colliders in any object. Set them up on your needs.No LODsAll 3D objects are unwrapped