
Advanced audio (dialogue/SFX) & multi-language subtitle system
yahya_bakour
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Advanced Audio & Multi-Language Subtitle System for Unity. Syncs audio with multi-language subtitles, offers two display modes, easy JSON-based management, and seamless integration for any game genre.The Advanced Audio & Multi-Language Subtitle System is a highly customizable solution for managing in-game dialogue, sound effects, and subtitles. It supports multiple languages, allowing developers to provide localized subtitles effortlessly using simple JSON files.This system features two subtitle display modes: instant text display and gradual letter-by-letter reveal, giving you control over how subtitles appear on screen. It integrates seamlessly with Unity’s StreamingAssets folder, ensuring easy organization of audio and subtitle files.Designed to be genre-agnostic, this system is ideal for RPGs, adventure games, first-person shooters, story-driven experiences, and any project requiring voice lines and subtitles. With an intuitive setup and straightforward API, it provides a flexible and efficient way to handle audio playback and synchronized subtitles in any game.This asset uses the gun fire and door closing and dialogues sounds from Freesound.org under the Creative Commons 0 license(see Third-Party Invoices.txt file in the package for details).Multi-Language Subtitle Support – Easily manage subtitles in multiple languages using separate JSON files.Synchronized Audio & Subtitles – Subtitles automatically sync with the corresponding audio playback.Two Display Modes – Choose between instant text display or a gradual letter-by-letter reveal for subtitles.Easy Integration – Works with Unity’s StreamingAssets folder for simple file management.Simple API – Call audio and subtitles with a single line of code.Customizable Appearance – Modify subtitle fonts, colors, and display settings to fit your game’s style.Error Handling – Built-in checks for missing audio or subtitle files, with debug messages for troubleshooting.Optimized Performance – Lightweight system that runs efficiently without impacting gameplay.Suitable for Any Genre – Ideal for RPGs, shooters, adventure games, and story-driven projects.