
Texture Rule - Automatically Set Texture Size, Compression, and Format with Config RulesWhen importing resources, the system automatically processes based on the texture configuration file in the current folder. If there is no configuration in the current folder, it will use the configuration from the parent folder.Textures can be configured across multiple dimensions:- textureType- spriteImportMode- sRGBTexture- alphaSource- alphaIsTransparency- npotScale- isReadable- mipmapEnabled- maxTextureSize- format- alphaFormat- textureCompression- compressionQualityFor texture resources in the same folder, different configuration files can be used for Android and iOS:- android.texturesettings- ios.texturesettingsThis approach allows for platform-specific texture settings while maintaining a hierarchical fallback mechanism for configurations.Configuration can be performed separately for iOS and Android platforms.