
Interactive Water Shader – Real-time ripples, reflections, buoyancy, and customizable water for any game! Optimized, stunning, and easy to use.🌊 Dive into realism with our Interactive Water Shader! Smooth ripples, dynamic reflections, and lifelike buoyancy optimized for any game. Bring your water to life! 🚀For a list of features, see Technical Details🌊 Dynamic Wave AnimationVertex displacement with adjustable speed, height, and frequency.Dual normal map blending with flow velocity controls.🌀 Interactive Ripple SystemPhysics-based ripple propagation using buffer textures.Mouse/object-triggered ripples with size/dampening customization.🌫️ Procedural Fog ControlDistance-based fog activation via trigger zones.Linear fog with adjustable range/color for atmospheric depth.🛶 Buoyancy & Floating PhysicsDynamic buoyancy force calculation based on submersion depth.Drag/angular drag for realistic object movement in water.💧 Surface EffectsFoam: Noise-based edge foam with distance thresholds.Caustics: Animated light patterns with intensity/tiling controls.Reflections: Fresnel-based cubemap reflections + screen-space distortion.Murkiness: Depth-based color blending for underwater visibility.🎮 Real-time InteractionRipple generation from floating objects/mouse input.Water height sampling for object-wave synchronization.🖥️ Optimized PerformanceDouble-buffered render texture for ripple simulation.Frame-rate-independent physics via delta time adjustments.🔧 Shader CustomizationExposed parameters for visual tweaking (smoothness, metallic, transparency).Modular code structure for easy effect expansion.