
Realistic Ketchup Squeeze Bottle 3D Model – Low-poly, PBR-textured & game-ready for Unity URP. Perfect for food games & restaurant scenes!🍅 Realistic Ketchup Squeeze Bottle – Unity URP Game-Ready Asset 🌭Enhance the realism of your Unity project with this highly detailed Ketchup Squeeze Bottle 3D Model! Perfect for restaurant scenes, fast-food simulators, cooking games, and product showcases, this low-poly and game-ready asset integrates seamlessly into your scene while maintaining top-tier performance.This ketchup bottle is modeled with real-world accuracy, making it an essential addition for creating authentic food environments in Unity.🎮 Optimized for Unity & URPDesigned specifically for Unity and the Universal Render Pipeline (URP), this asset delivers high-quality visuals with efficient performance. Whether you're building a cooking simulator, a fast-food game, or a realistic restaurant scene, this bottle is ready to drop into your Unity project.✅ Low-Poly & Game-Optimized – Lightweight with optimized topology✅ PBR Textures for Maximum Realism – High-resolution baked details✅ URP-Ready – Fully compatible with Unity’s Universal Render Pipeline✅ Unity Prefab Included – Drag-and-drop for quick scene setup✅ Accurate Scale & Proportions – Modeled to match real-world dimensions📦 What's Included?1x Realistic Ketchup Squeeze Bottle (Low Poly, Game Ready)PBR Textures (4096x4096, 2048x2048, 1024x1024):Base Color (Albedo)Metallic-SmoothnessNormal MapAmbient OcclusionUnity Prefab for Quick IntegrationOptimized for Unity URP📌 Perfect for Unity Projects Like:✔ Cooking Simulators & Restaurant Games✔ Fast-Food & Street Food Simulators✔ Casual & Hyper-Casual Mobile Games✔ Product Visualization & Marketing Scenes✔ VR Experiences in Unity🚀 Add realism to your Unity game with this highly detailed Ketchup Squeeze Bottle 3D Model, optimized for URP!Number of textures: 4 (1 textures set)Texture dimensions: 4096px, 2048px, 1024px, 512pxPolygon count: 380 TrianglesNumber of meshes/prefabs: 1Rigging: NoUV mapping: YesTypes of materials and texture maps: PBR Metallic-Roughness Workflow with Universal Render Pipeline Shader.