
Touch gesture input handling for the New Input System, supporting common multi-touch gestures. Designed for mobile, and touch-enabled applications, it ensures consistent, device-agnostic input.Enhance your Unity project with advanced touch gesture recognition! This asset provides a comprehensive set of two-finger and three-finger gestures, fully compatible with Unity’s New Input System. Perfect for mobile games, AR/VR applications, and interactive touch interfaces, this package ensures seamless, high-performance gesture handling with a unified API for cross-device compatibility.Key Features:✅ Two-Finger Gestures – Flick, Tap, MultiTap, Pinch, Rotate, Swipe, and Tap-and-Hold Swipe.✅ Three-Finger Gestures – Flick, MultiTap, Pinch, Rotate, and Tap.✅ Optimized for Performance – Lightweight and efficient, ensuring smooth gameplay.✅ Highly Customizable – Adjustable sensitivity, timing, and thresholds for precise control.✅ Works with the New Input System – Fully compatible with Unity’s latest input handling framework.Easily integrate intuitive gesture-based interactions into your Unity projects. Whether you’re building a mobile game, or touch-driven UI, this asset simplifies complex touch handling, allowing you to focus on gameplay and user experience.This package provides Unity input composites for various common touch gestures, seamlessly integrating with the Unity New Input System. It enables developers to handle touch interactions like swipes, pinches, taps, and rotations using a unified interface, ensuring consistency across different input devices. With a focus on flexibility and ease of use, this asset simplifies gesture recognition and enhances input handling in Unity projects.