
A fast and customizable Procedural Map Generator for Unity.The terrain itself works with Built-in but the shader and material of the terrain does not work properly.Tboxfinn Procedural Map Generator is a powerful and customizable tool for generating procedural islands and ocean-surrounded terrains in Unity. Designed for flexibility and ease of use, this asset allows developers to create unique maps using seed-based generation, ensuring consistent and reproducible results.With a variety of adjustable parameters, users can fine-tune their terrains by modifying LOD (Level of Detail), noise scale, falloff intensity, and terrain height and size. The generator supports both numeric and text-based seeds, offering creative freedom in terrain design. Additionally, you can toggle flat shading for a stylized low-poly look or use smoother shading for a more natural feel.Whether you're developing open-world games, survival experiences, or strategy maps, this procedural generator provides an efficient and scalable solution for dynamically generated environments.Key Features:✔ Procedural island generation – Create terrains surrounded by water.✔ Seed-based system – Use numbers or text-based seeds for consistent results.✔ LOD and noise scale customization – Optimize terrain details based on performance needs.✔ Falloff control – Adjust terrain edges for natural-looking island formations.✔ Flat shading toggle – Switch between low-poly and smooth shading.✔ Fully customizable parameters – Modify terrain height, size, and noise settings.