
AutoVoxel: Automatically convert pixel art sprites into optimized 3D voxel meshes with flat shading - no manual modelling needed!The Demo scene was built in URP, for use in other pipelines please replace the Material shaders of the scene objects.AutoVoxel is a mesh generation tool designed for pixel artists. Effortlessly transform pixel art sprites into 3D voxel meshes - perfect for game developers and artists to streamline the asset creation process.AutoVoxel automates mesh generation with flat shading and vertex optimization. The package is fully customizable, allowing users to define output paths, toggle optimization features, and create meshes tailored to their specific needs.Whether you're building retro-inspired games, voxel worlds, or another unique art style, AutoVoxel is suitable for any pixel-based genre. With a seamless editor integration, AutoVoxel renders complex modelling tasks obsolete, giving you more time to focus on creativity!Sprite-to-Mesh Conversion: Automatically converts 2D pixel art sprites into 3D voxel-style meshes. For best results focus on using simple shapes for your input sprites.Scalability: Supports variety of tile sizes e.g. 4x4, 8x8, 16x16, max. 32x32Optimized Mesh Generation: Automatic optimisation for minimal mesh size.Editor Integration: User-friendly interface with a single-click mesh generation directly in the Unity Inspector.Additional Material: Use the Demo scene or our Aseprite templates to get started right away!