
PunchPerfect delivers professional-grade boxing animations and tools, saving you time and effort in development. Get ready to take your fighting game to the next level!🚨 Attention! 🚨🥊 Boxing Ring is not included in this package! 🥊All PunchPerfect users can purchase BoxingRing with a 50% discount! 🎉Playable Demo | Unity Forum | Discord ServerWhat Is It?PunchPerfect is a collection of 123 real boxing motion capture animations, as well as a set of ready-to-use tools for quickly integrating these animations into your project.Here’s what you get:🥊1. AnimationsMovements — 8Step — 8Punches — 10Punch + Step — 80Slips — 8Blocks — 2Idle Stance — 1Taking Hits — 6That’s a total of 123 high-quality MoCap animations, suitable for any humanoid character.🎬2. Animator ControllerFully configured Animator with layering and fluid transitions for realistic movement.🎮3. BoxerCharacterControllerA ready-to-use character controller that allows you to control the boxer right away.🛠4. Tools for Building Your Own ProjectPunchesIKController — Ensures punches land precisely on the target.CameraController — Streamlines camera setup for dynamic fights.Collision Detection System - Triggers the correct reaction animations upon impact.QuickBoxerCharacterSetup — Editor script for rapid setup on your custom character.💥5. Demo ScenesFight Scene: Try out the animations in action by controlling your character against a enemy. Essentially, it’s already a mini fighting game!Tutorial Scene: Practice setting up the character step by step with detailed instructions provided.Full animations list in Technical detailsFull Animations List : 1. Locomotion:ForwardBackwardLeft RightForward-LeftBackward-RightForward-RightBackward-Left2. Steps:ForwardBackwardLeft RightForward-LeftBackward-RightForward-RightBackward-Left3. Punches:JabJab-ForwardJab-BackwardJab-Left Jab-RightJab-Forward-LeftJab-Backward-RightJab-Forward-RightJab-Backward-LeftCrossCross-ForwardCross-BackwardCross-Left Cross-RightCross-Forward-LeftCross-Backward-RightCross-Forward-RightCross-Backward-LeftLeadHookLeadHook-ForwardLeadHook-BackwardLeadHook-Left LeadHook-RightLeadHook-Forward-LeftLeadHook-Backward-RightLeadHook-Forward-RightLeadHook-Backward-LeftRearHookRearHook-ForwardRearHook-BackwardRearHook-Left RearHook-RightRearHook-Forward-LeftRearHook-Backward-RightRearHook-Forward-RightRearHook-Backward-LeftLeadUppercutLeadUppercut-ForwardLeadUppercut-BackwardLeadUppercut-Left LeadUppercut-RightLeadUppercut-Forward-LeftLeadUppercut-Backward-RightLeadUppercut-Forward-RightLeadUppercut-Backward-LeftRearUppercutRearUppercut-ForwardRearUppercut-BackwardRearUppercut-Left RearUppercut-RightRearUppercut-Forward-LeftRearUppercut-Backward-RightRearUppercut-Forward-RightRearUppercut-Backward-LeftBodyJabBodyJab-ForwardBodyJab-BackwardBodyJab-Left BodyJab-RightBodyJab-Forward-LeftBodyJab-Backward-RightBodyJab-Forward-RightBodyJab-Backward-LeftBodyCrossBodyCross-ForwardBodyCross-BackwardBodyCross-Left BodyCross-RightBodyCross-Forward-LeftBodyCross-Backward-RightBodyCross-Forward-RightBodyCross-Backward-LeftLeadBodyHookLeadBodyHook-ForwardLeadBodyHook-BackwardLeadBodyHook-Left LeadBodyHook-RightLeadBodyHook-Forward-LeftLeadBodyHook-Backward-RightLeadBodyHook-Forward-RightLeadBodyHook-Backward-LeftRearBodyHookRearBodyHook-ForwardRearBodyHook-BackwardRearBodyHook-Left RearBodyHook-RightRearBodyHook-Forward-LeftRearBodyHook-Backward-RightRearBodyHook-Forward-RightRearBodyHook-Backward-Left4. Slips:Slip-ForwardSlip-BackwardSlip-Left Slip-RightSlip-Forward-LeftSlip-Backward-RightSlip-Forward-RightSlip-Backward-Left5. Blocks:Low-GuardHigh-Guard6. Stance7. Hits:Hit-Head-FrontHit-Head-LeftHit-Head-RightHit-Body-FrontHit-Body-LeftHit-Body-Right