
A solution for simulating dynamic mesh damage in real-time.This system deforms object meshes upon collision impacts, delivering an arcade-style visual effect. useful for vehicle damage or other object damage.Key Features:Real-Time Mesh Deformation: Automatically applies deformations to object meshes based on collision impacts, using a customizable radius of influence.Optimized Performance: Utilizes Unity’s Job System and Burst Compiler to efficiently process vertex modifications in parallel.Collider Synchronization: Optionally updates mesh colliders to ensure accurate collision detection after deformations.Customizable Settings: Fine-tune deformation intensity, smoothness, and limits (including maximum deformations per vertex) to suit various gameplay needs.The Arcade Damage System is ideal for developers seeking an efficient and visually appealing way to add simple damage effects to their game objects.This tool uses a job system and burst compiler to deform meshes.