
Easily convert your particle systems to GPU-particles to offload computation from the CPU to the GPU and enhance performance.Only compatible with URP.Particles created with this tool are SRP batchable.This tool converts your familiar "Shuriken" particle systems to GPU-based particle systems with a simple click. The generated particles use the vertex shader to compute positions instead of compute shaders, making it compatible with Mobile and VR devices. The tool also provides settings to further tweak converted particle results.Creates a GPU-based particle similar to the Shuriken particle system (Build-in particle system).Uses the Vertex shader to compute the position of the particles.Does not use Compute Shaders.Particles are all computed on the GPU. Nothing is computed on the CPU and no data is send to the CPU from the GPU.SRP batchable.Compatible with Unity DOTS.