
Upgrade your game with Advanced Inventory System 2.0 a modular inventory system with crafting, stacking, and a built-in chest system. Fast and easy to use!Advanced Inventory System 2.0 brings stacking and a chest system to your game. A powerful and modular inventory solution for smooth gameplay!Supported Render Pipelines:✅ Standard/Built-In✅Universal (URP)✅High-Definition (HDRP)For a list of features, see Technical Details🎮 Advanced PlayerMovement & MouseLook: The PlayerMovement script handles player movement, including walking, running, crouching, and jumping. The camera's field of view (FOV) adjusts dynamically when running or zooming, enhancing immersion.🎒 Inventory System: The InventoryController handles item storage, stacking, and swapping. Items can be picked up, dropped, thrown, or transferred between inventories (e.g., chests). Items can be stackable, with customizable max stack sizes. The inventory UI supports drag-and-drop functionality for item management. The inventory system supports default items that are available at the start of the game. Items can trigger events when picked up or put back, enabling crafting or other interactions. Items can have sound effects when picked up or put back into the inventory. The inventory system can be expanded with additional slots or custom item types, supporting a wide range of gameplay scenarios.🎯 Crosshair and Interaction Feedback: The crosshair changes color when hovering over interactable objects.📦 Chest Inventory System: Items can be transferred between the player's inventory and the chest using drag-and-drop functionality.