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Seamless crafting & building! Place structures with blueprints, align with grids, and craft items with ease. A must-have system for immersive gameplay!Build & craft with ease! The system lets players construct structures, rotate & align objects, and craft items seamlessly. Perfect for any survival game!Supported Render Pipelines:✅ Standard/Built-In✅Universal (URP)✅High-Definition (HDRP)For a list of features, see Technical Details🎒 Inventory System: The InventoryController handles item storage, stacking, and swapping. Items can be picked up, dropped, thrown. Items can be stackable, with customizable max stack sizes. The inventory UI supports drag-and-drop functionality for item management. The inventory system supports default items that are available at the start of the game. Items can trigger events when picked up or put back, enabling crafting or other interactions. Items can have sound effects when picked up or put back into the inventory. The inventory system can be expanded with additional slots or custom item types, supporting a wide range of gameplay scenarios.🎯 Crosshair and Interaction Feedback: The crosshair changes color when hovering over interactable objects.🦶 Footstep System: Footstep sounds are played based on the surface the player is walking on, with support for both tag-based and material-based sound systems.🔨 Building System: The BuildingMode script allows players to enter a building mode where they can place structures using predefined blueprints. Players can rotate objects using the R key and align them to a grid-based placement system. Before confirming placement, a visual indicator shows valid and invalid positions. When a building is placed, required materials are consumed from the inventory.🛠️ Crafting System: The Crafting script allows players to craft new items using predefined recipes. If the recipe is a building-type recipe, it seamlessly integrates with the BuildingMode system, allowing for structure placement after crafting. Standard crafting recipes consume materials and add the crafted item directly to the player's inventory.