
A realistic vintage bedside lamp, PBR-textured and optimized for real-time rendering. Perfect for horror, mystery, or classic interior scenes. Compatible with Unity HDRP and URP.This game-ready asset uses Unity’s built-in shaders (relative to each render pipeline), perfect for enhancing luxurious or old-school environments.DescriptionThis package contains 2 versions of the bedside lamp, one with the light turned off and the other turned on using an additional material ID.This asset is meant for PBR shading and includes Base color, packed Smoothness/Metalness/Ambient Occlusion(separated in URP), and Normal texture maps. It also includes a Thickness map and a Diffusion Profile Settings asset to achieve a translucency effect on the lampshade (HDRP Only).Materials are set up using Unity’s defaults for each render pipeline.Features :Compatible with URP and HDRP render pipelinesAdditional material ID for On/Off versionPBR textures: base color, ambient occlusion, metalness, smoothness, normal and thicknessTranslucency setup (HDRP only)Custom colliders2 UV channels: texture mapping + lightmap UVRender Pipeline: URP, HDRPNumber of Prefabs: 2UV mapping :UV0: Texture mappingUV1: Custom lightmapsRigged: NoAnimated: NoTriangle Count: 4604LOD: NoTexture Resolution:Diffuse: 4096x4096Metalness: 4096 x 4096Ambient Occlusion: 4096 x 4096Smoothness: 4096x4096Normal: 4096x4096Thickness: 1024x1024Texture packing:HDRP:BasecolorNormalPacked (R: Metalness, G: Ambient Occlusion, B: None, A: Smoothness)ThicknessURP:BasecolorNormalAmbient OcclusionPacked (R: Metalness, G: None, B: None, A: Smoothness)Number of Materials: 3LitTranslucent (HDRP only)Basic emissive (light bulb)