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Player damage indication with multiple VFX and auidioA collection of VFX and audio to indicate the player has been damaged and from which direction.The damage VFX include particle effects, screen flash, camera shake and audio, all of which can individually activated or disabled and with multiple configurable settings.A custom script allows the appropriate damage direction VFX to be triggered, along with screen flash colour and duration, screen shake intensity and duration and random audio selection from 14 different audio files.Simply drop the Damage VFX prefab into your scene and hook up your game’s camera.Built-in, HDRP and URP versions are included.Built-in, HDRP and URP versions are includedA global string variable triggers the respective damage direction