
LAUNCH DISCOUNT!Was 40$USD Now 26$USDENDS FEBUARY 22Base Pack is not required to use this asset it will work in addition to as well as standalone👀 Features:76 Customizable outfits piecesMixable hairstyles with 11 front styles and 15 back stylesHairstyles have their own rig to allow animations and physics applied to them independentlyBase body that blends between male and femaleAdjustable Height, Head Size, and Shoulder WidthFacial blendshapes to create unique facesModular blendshapes to create your own unique expressionsSimple Humanoid rig compatible with mixamo and other animation packagesA Skin and Clothes shader for customizing colors (Requires the Unity shader graph installed)Procedural eyeshaderIncludes a character customization sceneSimple Lightweight outfit Equip SystemSimple Save System for character and outfitAsset Breakdown:Total: 102 Unique Assets21 Tops16 Bottoms14 Footwear4 Gloves6 Hats11 Front Hairstyles15 Back Hairstyles3 Head Accessories7 Face Accessories6 LowerFace Accessories1 Head Mesh (includes blendshapes for BodyType, Face Type, Eyelash Length )Technical details:Polycount AveragesTops 5000 TrisBottoms 2500 TrisFootwear 1500 TrisHairBack 4000 TrisHairFront 2000 TrisHead Accessories 700 TrisFace Accessories 700 TrisHead 6000Each Textures Are 2048 so you can scale to the detail neededAll Assets contain Diffuse and Normal MapMost Outfits include Blendshapes for (BodyType, Chest Size) excluding Head, Hair, Face Accessories which have none.Custom Shaders:Ouftit Shader -Created in Shader GraphCan Customize Up to 6 Colors (3 For White Alpha and 3 For Black Alpha)Skin Shader -Created in Shader GraphSkinTone, UnderTone, Eyelash Color, Eyebrow Color, Fuzz ColorFuzz Color and WidthUnderwear Color and OpacityEye Shader -Created in Shader GraphCustomize Pupil Color, and SizeIris Color, Size, and GradientsSclera ColorSupported version: 2021.3.21f1Render pipelines: Built-in, URP, HDRPHumanoid rig with Eye bones and Jaw boneHairstyles have their own rigFor facial animations use Blendshapes.Animations are not included. Supports Mixamo and other animation packagesPhysics are not included.Rigging: YesUV mapping: YesNo LODsPolycount Ranges from 13k-25k depending on customizationEach Textures range from 512 -1024 Tops, 256-512 Bottoms Feet and HairAll Clothes and Hairstyles contain Diffuse and Normal Map