
The Maze Generation and Solving System creates random mazes using DFS and solves them with DFS and BFS, making it ideal for puzzles, AI pathfinding, and procedural levels.The Maze Generation and Solving System is a fully customizable tool for creating and solving mazes in Unity. It generates random mazes using the Depth-First Search (DFS) algorithm and solves them with both DFS and Breadth-First Search (BFS). The package includes a showcase scene, allowing you to visualize maze creation and pathfinding in real time.This system is suitable for puzzle games, AI pathfinding, procedural level generation, and educational purposes. The code is modular and extensible, enabling easy customization of maze size, generation rules, and solution visualization.Technical DetailsRandomized Maze Generation – Uses the Depth-First Search (DFS) algorithm to create unique maze structures dynamically.Multiple Pathfinding Algorithms – Supports both Depth-First Search (DFS) and Breadth-First Search (BFS) for solving mazes.Graph-Based System – Mazes are represented as a graph of nodes and edges, allowing efficient pathfinding and modifications.Showcase Scene Included – A ready-to-use scene demonstrates maze generation and AI solving in real-time.Customizable Parameters – Easily adjust maze size, start and end points, and randomization settings.Interactive Solution Visualization – AI-controlled players traverse the maze following the computed paths.Optimized for Unity – Designed for performance and modularity, ensuring smooth integration into any Unity project.