
Military buildings with intact and destroyed states, for HDRP.This package contains modern, high-definition versions of the buildings originally included with the Retro Mech Simulator game kit, for use with Unity's High Definition Render Pipeline (HDRP). These graphics can be used for upgrading Retro Mech Simulator to HDRP, or for other projects not based on Retro Mech Simulator.Included are 5 buildings, each with an intact version and a destroyed version. Each version of each building has a mesh with 4 LODs (except the intact Control Tower, which has 3), 4K textures, and one or more custom colliders. Each building comes with a default material with a fixed paintjob, and an alternate material with adjustable paint color. The destroyed version of each building includes a skeleton animation of the building sagging/crumbling/etc. There are no intermediate states for buildings which are damaged but not destroyed.Also included are several particle effects for dust, crumbling concrete, and spraying water. Most effects were created with VFX Graph, but some water effects were created with Shuriken so that they can interact with the terrain.Additionally, this package includes two terrain textures and a rock formation as bonus assets.While the meshes and textures have been significantly overhauled for a modern visual style, they are still based on the original designs from Retro Mech Simulator, so the designs are relatively simple.Existing owners of Retro Mech Simulator, please read: I am hoping to eventually release a fully HD version of Retro Mech Simulator which will include these and other modernized graphics, at a higher price than the current price of RMS. Owners of RMS would be able to upgrade to the HD version by paying the price difference. However, I don't think it will be possible to set up an additional discount for users who have already bought this stand-alone graphics package in addition to RMS, so you might want to wait. Please bear in mind that I can make no promises at present as to if or when the full RMS HD package might be released.This graphics package does include the necessary prefabs to use these HD assets with Retro Mech Simulator (you will still need to convert the RMS project to use HDRP; please note that I cannot offer official support on converting RMS to use HDRP).Please note that materials and textures are for the High Definition Render Pipeline (HDRP). URP and Built-In Render Pipeline are not officially supported, but you most likely can use the meshes and textures in URP after creating new URP materials.Each version of each building includes:UV-mapped mesh with 3 - 4 LODs.Two 4096x4096 base maps (one for default paint job, one for adjustable paint job).One 4096x4096 mask map.One 4096x4096 normal map.One primary material using the default HDRP Lit shader, and an alternate material using a custom Shader Graph shader with adjustable paint color.Custom collider mesh(es). Most are concave by default.Large BunkerIntact version:LOD0: 1597 trisLOD1: 910 trisLOD2: 562 trisLOD3: 262 trisCollider: 52 trisDestroyed version:LOD0: 4396 trisLOD1: 2396 trisLOD2: 1148 trisLOD3: 498 trisCollider: 80 trisSmall BunkerIntact version:LOD0: 5367 trisLOD1: 2865 trisLOD2: 1878 trisLOD3: 719 trisCollider: 64 trisDestroyed version:LOD0: 6817 trisLOD1: 4259 trisLOD2: 2928 trisLOD3: 1392 trisCollider: 93 trisWater Treatment PlantIntact version:LOD0: 9723 trisLOD1: 5753 trisLOD2: 3453 trisLOD3: 1541 trisMesh Collider: 730 trisAlso comes with alternative collider set made from primitivesDestroyed version:LOD0: 11952 trisLOD1: 8236 trisLOD2: 4402 trisLOD3: 2227 trisCollider: 509 trisRadar TowerIntact version:LOD0: 4344 trisLOD1: 3378 trisLOD2: 1794 trisLOD3: 974 tris3 colliders: 12 + 212 + 44 = 268 trisDestroyed version:LOD0: 6214 trisLOD1: 4319 trisLOD2: 2572 trisLOD3: 1403 tris4 colliders: 50 + 16 + 146 + 18 = 230 trisControl TowerIntact version:LOD0: 1820 trisLOD1: 1290 trisLOD2: 576 trisCollider: 142 trisDestroyed versionLOD0: 3714 trisLOD1: 2745 trisLOD2: 1843 trisLOD3: 948 trisCollider: 142 trisOne 2048x2048 detail mapSecondary glass material (HDRP Lit shader)Particle EffectsWater Burst (Shuriken, interacts with terrain)Water Spray (VFX Graph)Dust (VFX Graph, highly configurable and available as a subgraph)Concrete Crumble (VFX Graph)3 spatter particle textures (1024x1024)1 water blur particle texture (512x512)4 low-poly debris meshes (12 - 22 tris)BONUS ASSETSRock Formation:Mesh with 4 LODs (3934 tris - 486 tris)2048x2048 base, mask, and normal mapsTerrain materialsTan Earth (4096x4096 base, mask, and normal maps)Sand (4096x4096 base, mask, and normal maps)