3 Photogrammetry Maple Trees Trunk3 maple Trees Trunk created using Reality Capture with more then 150 4K photos, taken with a Canon T6i and a 58mm lens. Baked and texture corrected in Substance Painter. The small trunk have around 900 vertices, while the largest have up to 1,400 vertices, for a total poly count of approximately 3k.These assets are perfect as base models for SpeedTree to create realistic trees.The assets are game-ready.1 materials per assets3 set of texture of 4096px MapUV map not overlaping with more 80% UV usedTextures optimized for Unreal Engine: BaseColor, Normal, ORMTextures optimized for PBR Renderer: BaseColor, Normal, Metallic, RoughnessTextures optimized for Unity : BaseMap, MaskMap, Normal, SpecularNumber of Meshes : 3Number of Materials : 3Number of Textures : 9All meshes vertex : 3342SM_trunkA : 922SM_trunkB : 974SM_trunkC : 1446Rigging : noLOD : noDemo Scene and Prefab included.