Improve your Game Logic with Game Event Hub! Enjoy AAA quality event notifications, easy setup, and powerful toolsDocumentation | Support | WebsiteImportant: Minimum Unity version supported is 2021 or aboveImportant 2: A basic understanding of C# programming is required to use this package.Supercharge your Unity projects with Game Event Hub, the ultimate event management system designed to streamline communication in your game. Whether you're building a small indie game or a large-scale project, Game Event Hub makes managing events effortless, efficient, and robust.Powerful Debugging ToolsEvent Monitor: View subscribers in real-time with adjustable refresh rates.Event Log: Track event bindings, unbindings, and emissions for unparalleled insight into your game’s event flow.Event Tester/Dispatcher: Test and dispatch events effortlessly without playing through the game. Perfect for debugging and fine-tuning.Battle-testedThe Game Event Hub is used in Super Infection Massive Pathology (published on Steam) and our incoming titles.Effortless Setup: Add the Game Event Hub to your project via prefab, menu options, or manually.Robust Event Emission: Supports shared, scene-specific, and non-cancellable event modes.Static and Dynamic Subscriptions: Choose between easy-to-implement static subscriptions or dynamic, runtime subscriptions for advanced use cases.Developer-Friendly Events: Plain C# classes with full support for constructors, complex data types, and custom methods.Powerful Debug Tools: Includes Event Monitor, Event Log, and Event Tester/Dispatcher for streamlined debugging and testing.High Performance: Designed to optimize event handling, ensuring smooth and efficient communication across your game.Versatile Application: Perfect for any genre, from fast-paced roguelites to complex 3D simulations.




