Easy to use, game-ready Stylized Rocks.A stylized game-ready package of rocks. There are 3 types and each one of them contains 6 different sized rocks (1 large, 2 medium and 3 small), as well as 3 color variants for each type.Rocks:- Rock_A_L1 (3 color variants)- Rock_A_M1 (3 color variants)- Rock_A_M2 (3 color variants)- Rock_A_S1 (3 color variants)- Rock_A_S2 (3 color variants)- Rock_A_S3 (3 color variants)- Rock_B_L1 (3 color variants)- Rock_B_M1 (3 color variants)- Rock_B_M2 (3 color variants)- Rock_B_S1 (3 color variants)- Rock_B_S2 (3 color variants)- Rock_B_S3 (3 color variants)- Rock_C_L1 (3 color variants)- Rock_C_M1 (3 color variants)- Rock_C_M2 (3 color variants)- Rock_C_S1 (3 color variants)- Rock_C_S2 (3 color variants)- Rock_C_S3 (3 color variants)The geometry has an optimised topology and triangulated faces to avoid possible Normal map problems on the textures.There are 3 variations of Diffuse/Albedo maps, 1 Normal and 1 Roughness map for each rock type. (All 6 rocks from each particular type share the same texture maps)We recommend the use of Autodesk interactive shader mode to apply textures to materials.2 sets of different resolution textures for each type. (2048p and 1024p)Each rock has 1 single mesh (18 meshes in total)1 prefab for each rock and each color variant (54 prefabs in total)Rocks A polycount- Minimum tri count: 408- Maximum tri count: 1420Rocks B polycount- Minimum tri count: 510- Maximum tri count: 1802Rocks C polycount- Minimum tri count: 354- Maximum tri count: 3890Overall average polycount: 1170 triangles