Create stylized water easily with versatile features like Refraction,foam, waves, and quick setup. Designed for Unity URP,This shader is highly customizable and optimized ,perfect for 3D projectsThis shader is specifically designed for the Universal Render Pipeline (URP). It is not compatible with the Built-In Render Pipeline or HDRP.Requires the Shader Graph package to be installed. Ensure that URP is set up in the project for optimal performance.this water shader built with Unity Shader Graph for Unity URP offers advanced features for creating visually stunning water effects. It includes :Easy one-click surface setup.Dynamic waves.Adjustable surface foamRefraction ,distorts objects behind.Dual normal maps.Depth-based visuals.Optimized.The shader is designed to integrate seamlessly into your 3D projects. Lightweight and highly customizable, it's ideal for creating immersive environments without impacting performance Includes:Demo scene.desert terrain.sand Texture (2048) with normal map. The Shader Graph package must be enabled in your project. the Shader requires the depth and opaque texture option to be enabled in URP in most cases.Depth Texture mode must set on Force prepass when the rendering path set to Deferred.The Shader Graph package must be enabled in your project.