Transform your Game Creator 2 projects into exciting local multiplayer experiences with seamless split-screen gameplay, dynamic camera systems, and intuitive player management.This module requires Unity 6 and Game Creator 2* in order to work.*As Game Creator 2 is still in beta this module is subject to changeLocal Multiplayer for Game Creator 2Transform your single-player Game Creator 2 project into an exciting local multiplayer experience! This powerful module seamlessly integrates with Game Creator 2's visual scripting system to bring split-screen gameplay and multiplayer interactions to your games.Other Game Creator 2 ModulesLocal Multiplayer should work with other Game Creator 2 modules without issue, as it mainly deals with player input and camera control.Support for up to 4 local playersDynamic split-screen functionalitySeamless player joining and leavingBuilt on Unity's new Input SystemAdvanced Camera SystemDynamic field of view adjustmentAutomatic player trackingSmooth transitions between shared and split viewsPer-player camera controlIntuitive Player ManagementEasy player spawning and removalFlexible input device assignmentMultiplayer UI FrameworkPlayer-specific UI elementsShared menu systemsMulti-player input handlingWhat's IncludedVisual scripting componentsReady-to-use prefabsExample scenes and demosComprehensive documentationPerfect ForCouch co-op gamesLocal competitive gamesParty gamesSplit-screen adventuresDocumentation & SupportDetailed online documentationStep-by-step tutorialsExample projectsRequirementsUnity 6 or newerGame Creator 2.0.28 or newerUnity Input System Package (1.5.0+)Note: This module requires Game Creator 2 (sold separately) and Unity's new Input System package.FeaturesSplit screen and shared screen local multiplayerLocal Player ManagerShared Camera with Dynamic FOVShot Input Bridge to control Shot Cameras