Characters for horror games. These characters will make your game truly terrifying! Perfect for jump scares and creating a spine-chilling atmosphere!НОТЕConfigured materials for Built-in, HDRP, and URP render pipelines.A humanoid skeleton is used (this allows you to apply your animations designed for a humanoid skeleton).The Grenade is also a separate mesh.SkinsSkins: 2in bloodwithout bloodAnimationsAnimations: 1ildeAnimated: YesNumber of Animations: 1Animation types (Root Motion/In-place): 0/1Number of characters: 1Vertex counts of characters:Body - 15 998Grenade - 915Faces counts of characters:Body - 16 066Grenade - 943Number of Materials and Material Instances: 4Number of Textures: 12Texture Resolutions:Body - 4K .tgaGrenade - 0.512K .tgaNumber of Textures: 12Texture dimensionss:Body - 4K .tgaGrenade - 0.512K .tgaPolygon count of:Vertex counts of characters: 15 998Minimum polygon count: 15 998Maximum polygon count: 15 998Number of meshes/prefabs: 4Rigging: YesAnimation count: 1Animation type list (Root Motion/In-place): 0/1UV mapping: YesLOD information (count, number of levels)Types of materials and texture maps (e.g., PBR)