Male Modular Character for UE4|UE5|Unity Engines. Rigged to Epic Skeleton|Humanoid Rig. Has 51 ARKit Face BlendshapesPlease notice that there are no animations in this package!Created in a built-in pipeline. Most of the shaders in this package are "Standard" and can be upgraded to URP and HDRP easily! Some shaders are "Double Sided Standart" for better model presentation. You should just "shift" all materials in this package inside folder "Materials" and change it to "Standard", that's all, the asset is ready for changing of a render pipeline!Body is not cutted out, there is a full body under cloth! Also there is cutted model version.Rig is based on the Epic Skeleton|Humanoid Rig(UE5). Has easy animation retarget in UE4 and UE5!Character has compatible modular outfits. The body and texture without clothes(clear, censored for engines) is included. The model is completely modular, you can remove or add cloth\accessories, body parts or hair. It is possible to apply outfits from my othet models with the same skeleton!Model has 2K-4K Textures - normal, metallic, roughness, albedo, opacity, matID(PBR Textures Metal/Roughness).Has wet\blood\dirt textures. Base body texture(without underwear) included!Includes several color variants for every part of character (body, cloth, eyes, hair)Max character polygone configuration - 26465 verts, 37918 tris.1 ARKit Face BlendshapesBody is not cutted out, there is a full body under cloth! Also there is cutted model version.Rig is based on the Epic Skeleton|Humanoid Rig(UE5). Has easy animation retarget in UE4 and UE5!Character has compatible modular outfits. The body and texture without clothes(clear, censored for engines) is included. The model is completely modular, you can remove or add cloth\accessories, body parts or hair. It is possible to apply outfits from my othet models with the same skeleton!Model has 2K-4K Textures - normal, metallic, roughness, albedo, opacity, matID(PBR Textures Metal/Roughness).Has wet\blood\dirt textures. Base body texture(without underwear) included!Includes several color variants for every part of character (body, cloth, eyes, hair)Max character polygone configuration - 26465 verts, 37918 tris.