Manga-style shader inspired by pencil shading techniques for Unity URP. Updates for Built-in and HDRP pipelines are in progress. Ideal for creating a stylized, atmospheric, or creepy project vibe.Working fine in URP, tested in Unity 2022.3.18f1 and Unity 6. Probably working good in some previus versions.It contains two beautiful shaders with modular options that you can modify as you wish to get the look you expect. These custom illumination materials:- Get directional light and every type of point light applied to the it.- Blend light colors realistically.- Project and receive shadows.- Can take the baked illumination of the scene correcty.- Apply and interpolate textures gradually depending on the light value of the fragment.- It also supports fog and change shadows color!Six preset materials that you can duplicate and modify to achieve the desired manga/drawing shading technique.The two original main shaders and subgraphs, which are easy to modify and can be extended with additional features as wished. There is one that uses textures applied to the unlit illumination, and the other uses a Voronoi map.The HLSL scripts that contain the custom functions included in the shader graphs.A scene template featuring the preset materials applied in examples with different textures and parameters.Three meshes included I have made for the demo scene and their prefabs.Some textures with size 512x512 I made in Photoshop to make some examples and custom Skybox textures 1024x1024.