The Hig Water System 2.0 is a realistic ocean rendering plugin focused on achieving lifelike visuals. It is designed for easy deployment and scalability.This plugin is recommended to run in a non-VR environment with Unity 2022 URP. Currently, it only supports compilation for Windows, and it is recommended to use a graphics card equivalent to or better than an RTX 2060.Hig Water System 2.0 is a cutting-edge, realistic ocean surface rendering solution designed for Unity developers. It combines physics-based oceanographic formulas with advanced rendering techniques to create lifelike water visuals that are perfect for projects ranging from serene rivers to vast ocean simulations.🌊 Key FeaturesRealistic Ocean Dynamics: Simulate ocean surfaces with physics-based empirical formulas.Dynamic Water Effects: Includes flowmaps, wave scaling, real-time Kelvin wake simulations, and more.Scalable and Adaptable: Built-in LOD system ensures seamless performance for both small rivers and infinite oceans.Customizable Visuals: Adjust reflections, refractions, and wave properties easily using an intuitive interface.Open Source: Fully open-source under the Apache-2.0 license.🛠 CompatibilityUnity Version: Unity 2022 or higher with URP.Platform: Supports Windows builds (DirectX).Graphics: Recommended RTX 2060 or better.Limitations: Does not support OpenGL or WebGL.🌟 Why Choose Hig Water System 2.0?This system is designed for developers who seek high-quality water rendering with ease of use. Whether you are working on a AAA game or an indie project, Hig Water System 2.0 provides the tools to create cinematic-quality water effects with minimal setup.📜 Open Source and LicensingHig Water System 2.0 is open-source and available for free under the Apache-2.0 license. You can access the source code on GitHub:🔗 https://github.com/Higgins-PT/HigWaterSystem2FFT-Based Ocean Surface Simulation:Hig Water System 2.0 leverages FFT (Fast Fourier Transform) for realistic ocean surface simulation, creating highly detailed wave patterns and motion that mimic natural water dynamics.Intuitive Toolbox with Config Save:Equipped with a user-friendly toolbox, Hig Water System 2.0 allows for quick parameter adjustments and configuration saving, simplifying the customization of complex water effects.Interactive Water Surface & Kelvin Wake Creation:Supports dynamic water surface interactions, enabling the realistic simulation of Kelvin wakes generated by ships and other moving objects.Real-Time Control over Ocean Parameters:Offers real-time adjustment of ocean height, scale, emissive properties, and flowmap integration, providing complete freedom over ocean surface customization.Enhanced Refraction and Reflection (HZB-Based):Features improved HZB-based reflection and refraction, delivering highly realistic lighting effects. It also supports normal-based refraction and reflection for added visual fidelity.High-Performance Rendering with Quality:Optimized for excellent performance without compromising visual quality, making it suitable for high-demand scenes while maintaining realistic water visuals.Underwater & Waterline Effects:Provides underwater perspective with waterline effects, creating a seamless transition between above-water and underwater views.Ambient Occlusion for Realism:Incorporates ambient occlusion to enhance depth and realism, capturing subtle shading effects on the ocean surface.River System with Flowmap Creation:Includes a versatile river system with rapid river creation tools. The flowmap painting system allows for quick generation of moving water textures, ideal for creating realistic flowing rivers.Flowmap-Linked Physics for Realistic Buoyancy and Flow:Enables physical interactions that synchronize with the flowmap, imparting buoyancy to objects and causing them to react to river currents, enhancing realism in water-based environments.Used AI to assist in logo creation.