Abandoned Facility MODULAR
RETOPO STUDIOS
$49.99
(no ratings)
Date |
Price |
---|---|
Date |
Price($) |
11/22(2024) |
49.99 |
11/22(2024) |
49.99 |
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Abandoned Facility MODULAR Environment with 131 Unique MeshesThis package is compatible with both HDRP and URP render pipelines in Unity. All materials are created with shader graphs that support HDRP and URP. By default, the package is set up for HDRP, but you can import the included URP file into a new project to switch to URP. It works smoothly in Unity 6, and if you experience lighting issues, simply click “Generate Lighting” to fix them.🔥Abandoned Facility: Exploration of an Abandoned Secret Base🔥Abandoned Facility is an adrenaline-filled FPS gaming experience designed specifically for team-based battles in TDM (Team Deathmatch) modes.Surrounding you with its captivating story, Abandoned Facility represents an abandoned secret base. This base served as a center for the research and development of advanced aircraft technologies.Abandoned Facility offers a meticulously designed and rich environment that mesmerizes players, particularly with its impressive outdoor areas. The high-quality visuals and immersive atmosphere further enhance the gaming experience.This map requires strategic moves in team-based battles. Players must utilize their superior tactical skills to defeat the enemy team, while striving to gain advantageous positions in challenging corridors and hidden areas.Are you ready? Take a step into Abandoned Facility with your team and strive towards victory.Screenshots are unedited and reflect the actual content.High detailed modular.Super fast and easy to customize.High Attention to DetailsHDRP-URP CompatibleSuitable for Team DeathmatchIncludes the showcased mapUnique Concepts of AssetsHigh-Quality AssetsGame-Ready / OptimizedModular structuresModular walls, floors, and more.Exterior PropsNatureLODs: Yes/5LOD'sLightmap: YesCollision: Yes - automatically generatedUV Mapping: YesAnimation: NoNumber of Meshes: 131Number of Materials: 71Number of Textures: 171Vertex Count: MIN 242 Triangles (SM_Prop_Garbage_Cardboard_x5), MAX 46392 Triangles (SM_Prop_Crane)Texture Resolutions: 1K, 2K, and 4KAlbedo,Normal Map,Gloss,Speculer,Emission,Occlusion