Low-Poly Flak Turret - Mobile RTS Asset
MYTHMATIC
$7.50
$15.00
50%OFF
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Date |
Price |
---|---|
Date |
Price($) |
11/19(2024) |
15.0 |
11/19(2024) |
7.5 |
11/21(2024) |
7.5 |
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This package contains optimized low-poly RTS turrets, ideal for adding high-quality defense systems to your game.The package includes:5 defense platform variants4 flak cannon variantsCustomizable tinting via shadergraph materialsTwo demo scenes are included:"DemoScene" - Demonstrates turret animations and projectile systems, showcasing the motion-ready geometry. While the included scripts were designed specifically for demonstration purposes (not optimized for gameplay), purchasers are free to use, modify, or repurpose them as they see fit.Color Showcase - Examples of the tinting system, which can be easily customized using the material color picker.Platform Level01 = 92 TrianglesPlatform Level02 = 90 TrianglesPlatform Level03 = 88 TrianglesPlatform Level04 = 144 TrianglesPlatform Level05 = 228 TrianglesFlak Weapon Level01 = 438 TrianglesFlak Weapon Level02 = 486 TrianglesFlak Weapon Level03 = 534 TrianglesFlak Weapon Level04 = 582 TrianglesFBX Files:1 projectile fbx file4 flak weapon fbx files5 platform fbx files2 ao decal fbx filesTextures:The 5 platforms use 1 shared set of texturesTurret_Platform_BaseMap (4096x4096)Turret_Platform_Emissive (4096x4096)Turret_Platform_Normal (4096x4096)Turret_Platform_MaskMap (4096x4096)The 4 Turret Flak Turrets use 1 shared set of texturesTurret_Weapon_Flak_BaseMap (4096x4096)Turret_Weapon_Flak_MetallicSmoothness (4096x4096)Turret_Weapon_Flak_MaskMap (4096x4096) (optional)Turret_Weapon_Flak_Normal (4096x4096)Turret_Weapon_Flak_AO (4096x4096)Turret_Weapon_Flak_Emissive (4096x4096)There are copies of modified versions of the textures listed above that are used specifically in the tint shadergraph.For example, the tintable BaseMap of the Flak turret texture is called:"Turret_Weapon_Flak_Tintable_BaseMap"Materials:All levels of the flak turrets use 1 shared materialAll levels of the platforms use 1 shared materialAnimations: YesThe rotation of the platform and flak cannon is handled through script.There is 1 barrel animation that triggers when the turret fires.There is 1 cube movement animation clip that is only intended for the demo (to quickly move the enemy around to showcase the turrets firing projectiles on a moving target)