iOS Bluetooth Plugin
Jadore Studio
$25.00
(no ratings)
Date |
Price |
---|---|
Date |
Price($) |
11/19(2024) |
25.0 |
11/21(2024) |
25.0 |
Jump AssetStore
Easily enable Bluetooth communication between iOS devices in Unity, perfect for cross-device messaging and real-time data exchange.This Unity plugin simplifies Bluetooth communication for iOS, allowing seamless data transfer between devices without complicated setups. Key features include:User-Friendly Setup: Just add the Main Demo Scene to your build settings and configure your project for iOS.Client and Server Modes: Easily switch between client and server roles to send or receive data.Simple Workflow:Client: Enable Bluetooth, start advertising, and broadcast messages.Server: Scan for nearby devices and establish connections for smooth data exchange.Customizable: Easily modify for your specific use case, whether for multiplayer games, device communication, or interactive apps.Perfect for developers needing straightforward, reliable Bluetooth functionality on iOS platforms.How to transfer between devices:General Steps (for both Client and Server)Open Main Demo Scene: Navigate to Assets/iOSBluetoothPlugin/Example/Scene/MainDemoScene and open the scene.Add Scene to Build: Include the Main Demo Scene in your build settings.Configure Platform: Ensure your chosen platform iOS is supported by the plugin and configure your project accordingly.Client-Side StepsStart Client: Launch the app and click "Start Client." Enable Bluetooth if prompted.Enter Text: Type the message you want to send into the input field.Start Advertising: Click "Start Advertising." Your device will broadcast messages.Send Message: Press "Send Message" to transmit the message to connected devices.Server-Side StepsStart Server: Launch the app and click "Start Server." Enable Bluetooth if prompted.Enter Text: Type the message you want to send into the input field.Start Scanning: Click "Start Scan." Your device will search for and connect to nearby devices.Send Message: Press "Send Message" to transmit the message to connected devices.Note: These steps assume you've already set up your Unity project and have basic knowledge of Unity's interface.