Map your scene onto your character with 2 lines of code!
This script allows you to easily create interesting effects such as camouflage for your character or warping of space and time.The included shaders and materials use shader graph but you don't have to use shader graph for your materials.Features:Reprojection of the scene onto the uv map of a character or static mesh at runtimeCan be projected from any camera point of viewSupports multiple materials and overlapping UVs (as long as UVs don't overlap within a single material)Reprojected texture(s) will be dilated to avoid ugly seamsReturns a CustomRenderTexture that you can use in any material or shader or turn into a Texture2D and save as a fileFeatures:Reprojection of the scene onto a meshes UVsMulti material supportDilation of reprojected texturesNumber of Scripts: 3Supported Development Platforms:Windows: (Yes)Mac: (Yes)Documentation Link: https://bentzge.notion.site/ProjectToUV-13122bbab7e680b0b1dcfca2c19f61c4Important/Additional Notes:Due to the nature of the reprojection you can't expect great performance when reprojecting very often e.g. during every frame.