Deckard Render SX Lite
OliVR
$0.0
(no ratings)
Date |
Price |
---|---|
Date |
Price($) |
11/14(2024) |
0.0 |
11/21(2024) |
0.0 |
Jump AssetStore
Deckard Renderer - Elevate Your Unity Projects to Cinematic Quality
This is a Lite version of Deckard Plugin with limitations:
-Max rendering time is 10 seconds
-Renderings have a Deckard Logo
Are you looking to create high-quality video exports or animations from your Unity projects? Deckard Renderer is designed for filmmakers and developers seeking unparalleled visual fidelity beyond the capabilities of real-time graphics. Here's what Deckard offers:
- High-Quality Rendering: Export videos from Unity without the typical issues of spatial or temporal aliasing. Achieve both soft and sharp visuals tailored to your project's needs.
- Cinematographic Simulation: Mimic the behavior of real-world cameras, from color science to optical characteristics, replicating the essence of both analog and digital cinema cameras used in professional TV and film production.
- Advanced Depth of Field: Utilize Physically Modelled Natural Depth of Field with Synthetic Aperture technology for a natural-looking bokeh effect.
- Smooth Motion Blur: Experience cinematic motion blur that enhances the fluidity of movement at lower frame rates.
- Realistic Lighting: Enable all lights in your scene to cast soft, diffuse shadows, enhancing the realism of your renders.
- Compatibility and Integration:
- Seamlessly works with Unity's Post Processing Stack and other post-processing effects, smoothing out any instability or noise.
- Does not require custom shaders or materials for basic functionality.
- Provides tools to craft custom multipass shaders for complex surfaces like hair, car paint, or skin.
- Full compatibility with Amplify Shader, Unity Timeline, and Cinemachine.
- Experimental support for HDRP.
- Export Options: Choose between exporting to high-quality PRORES MOV or MP4 formats.
- Special Features:
- Supports motion blur for skinned meshes (Unity 2018.3+).
- Tilt Shift effect for creative depth control.
- Uses progressive rendering in the Unity Editor.
- Motion blur on particle systems for dynamic effects.
- Auto-focus functionality with adjustable focus speed.
Important Note: Deckard Renderer is not designed for real-time rendering; it's optimized for exporting high-quality images or movies.
Development Status: Deckard Renderer is actively being developed with new features on the horizon. For optimal performance, use with modern graphics hardware.