Semi-Realistic Car Physics
UshiSoft
$18.00
Date |
Price |
---|---|
Date |
Price($) |
11/06(2024) |
18.0 |
11/06(2024) |
9.0 |
11/20(2024) |
18.0 |
11/21(2024) |
18.0 |
Jump AssetStore
Semi-Realistic Car Physics is a vehicle behavior asset based on WheelCollider2 that I developed, which combines simplicity and realism!Since the product is script-based, it does not depend on any particular rendering pipeline.WebGL DemoDo you need simple and realistic vehicle behavior? If so, this asset is perfect for you!This asset is based on WheelCollider2, which I developed. WheelCollider2 performs a more realistic simulation than Unity's built-in WheelCollider, and can reproduce very realistic vehicle behavior.On the other hand, it is very simple to implement by boldly omitting elements that are not considered to be very important in reproducing vehicle behavior. Therefore, there are few settings and it is easy to use.In addition to vehicle behavior, it also comes with effects that are essential for racing games, such as tire marks and white smoke.FeaturesFull source code includedSuspension can be set from natural frequency and damping ratioAnti-roll barAckerman steeringBrake biasABSTCSLimited slip differentialWeight distributionAWD, FWD, RWDEngine torque curveGear ratioAir resistanceDownforceSteering based on centripetal force3 types of camera scriptsTire marksWhite smokeSqueal soundEngine soundWe plan to actively implement other requested features. If you have any requests, please feel free to contact us.ContactThis asset is for four-wheeled vehicles only.